简单实现DX11的SO小示例,GeometryShader
2024/5/16 17:20:02 12.94MB DirectX11之SO DX11GS
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Enviro-ThecompletedynamicAAAskyandweathersolution!Veryeasysetup:Thenewmanagercomponentmakesiteasyaspossibletosetupenviroinyourscenes.IncludesEnviroLite!ThisversionincludesEnviroLiteversionaswell.Idealformulti-platformprojects:Useliteversionforlowendplatformlikemobilesandstandardforpcandconsoles.Withoneclickyoucanswitchbetweenenviroversions.ThecentralizedAPIforyourownscriptswillworkforbothversionsofcourse.ProfileSystem:Enviro'snewprofilesystemmakestweakingyourskyaseasyaspossible.Tweaksettingsinruntimeandsavetoprofile.Loadprofilesindesignandruntime.Createdifferentprofilesfordifferentscenesorshareyourconfigurationswithotheruser.Day-Nightcycle:Envirosupportsarealisticday-nightcycle.Withcorrectsunandmoonpositionswithfulllocationsupportwithlatitudeandlongitude.Youhaveoptionstouseyoursystemtimeorletenviroupdatetimebasedonrealtimeminutes.Skybox:Enviroincludesanadvancedfastatmosphericskyboxshadertogetgreatlookingskies!Yougotalotofoptionstotweaktheskyandevencansetupfunkyalienskies!Lighting:Envirowillrealisticlylightyourscenebasedonsunaltitude.Youhavecompletecontroloverlightintensityandcolorbymodifyingcurvesandgradientsrightineditor!Youalsocanchoosebetweendifferentambientlightmodesofcourse.Seasons:Envirowillchangeseasonsandgotacomponentstoswapoutgameobject,materialsandtexturesofunityterrain.Youarenotlimitedtorealisticsettings!Youcansetthestartandenddaysofeachseason.Enviroalsosupportstemperaturesimulation,basedonseason,timeofdayandcurrentweather.Clouds:Environewraymarchingcloudsystemisbasedonlatestcloudrenderingpapers.Thesewillbringyouskytolifeandofferplentyoptionstocustomize.CloudsperformanceisoptimizedbyusingtechsliketemporalreprojectionandLODsystem.Inadditiontherearealsofastflatandparticlecloudsoptionstomixoruseformaximumperformance.Fog:Needstunnishinglookingfog?Enviroincludesanadvancedlightscatteringfogimageeffectwithdistance,heightandskyfogsupport.Needfogonyourtransparentmaterial?Noproblem,withonlyafewlinesofcodeyoucouldmodifyyourowntransparentshaderstobefoggedcorrectly.Andafewparticleandtransparentshadersalreadyincludedtogetyoustarted!Weather:Enviroincludesaverypowerfullweathersystem.Youcancreateyourownweathertypesanddrivelight,sky,fogandclouds.Envirosupportsallkindofunityshurikenparticleeffectstogiveyouthefreedomtocreateanyweathereffectyoucanthinkof.Itincludes11premadeweathertypesincluding:ClearSky,cloudy,raining,stormy,snowyandfoggyweather.Youcanenablelightningstormsandchoosedifferentambientandweathersoundsforeachweatherwithsmoothtransitions.VolumetricLighting:NeedsomevolumelighteffectsyouseeinAAAgames?Noproblem,envirosupportvolumetriclightingfordirectional,pointandspotlightsoutofthebox!SceneViewEffects:Previewenviroeffectslikeclouds,volumelightingandfogdirectlywhileyouworkonyourscenes.Youcanenableordisablesceneviewpreviewforeacheffectindividualofcourse.Networking:EnvirosupportUNet,MirrorandPhotonoutofthebox.Itwillsynchronizetimeandweatherwithallyourplayers.Enviroalsogotanminimalmodeforheadlessserverstoonlycalculatetimeandweatherbutnothingmore.VirtualReality:Envirosupportsmultiandsinglepassstereoscopicrendering!TestedonOculusRift.That'snotall!Enviroincludesalotmoregreatfeatures:*Eventsystemforyougamelogic.*WeatherZones.Createasmanyzoneswiththeirownweatherforyourbiomes.*Orbitingsatellites.*VegetationGrowth.Andyoucanusealotofawesome3rd-partyassetsrightofthebox.Activateandadd3rd-partysupportthroughthenewinterface.Againitseasyandfastaspossible!*GaiaCompatible!*CTSCompatible!*AQUASIntegration!*LUXWaterIntegration!*FogVolume3Integration!*VegetationStudioProIntegration!*PlaymakerActions!*ReliefTerrainShaderIntegration!*UBERShaderIntegration!*MicroSplatIntegration!*MegaSplatShaderIntegration!*LuxShaderIntegration!*PhotonNetworkIntegration!*MirrorNetworkIntegration!*PegasusIntegration!Requirements:*Supportgammaandlinearcolorspace.*Supportforwardanddeferredrendering.*WorkingonDX9,DX11,DX12,OpenGlCore,MetalandVulkan.*VolumetricLightingrequiresatleastshader-model3.5+andwillbedeactivatedonDX9Currentlimitation:*Volumetriccloudsarecurrentlynotsuitableforfly-throughs!Willbeworkedoninlaterupdates!
2023/10/14 8:54:48 194.06MB U3D VR
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听说是一位物理教师翻译的巨匠谢谢他
2023/3/27 22:41:07 5.52MB DX11 Direcx 图形学
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unity插件,把普通模型变为lowpoly风格的模型DirectX11lowpolyshader可创建平坦着色/低聚效果。
只需将着色器使用于任何网格,它就会以最需要和艺术化的低聚风格呈现。
2023/3/8 8:58:31 12.96MB unity插件 低多边形 着色器 lowpoly
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在日常工作中,钉钉打卡成了我生活中不可或缺的一部分。然而,有时候这个看似简单的任务却给我带来了不少烦恼。 每天早晚,我总是得牢记打开钉钉应用,点击"工作台",再找到"考勤打卡"进行签到。有时候因为工作忙碌,会忘记打卡,导致考勤异常,影响当月的工作评价。而且,由于我使用的是苹果手机,有时候系统更新后,钉钉的某些功能会出现异常,使得打卡变得更加麻烦。 另外,我的家人使用的是安卓手机,他们也经常抱怨钉钉打卡的繁琐。尤其是对于那些不太熟悉手机操作的长辈来说,每次打卡都是一次挑战。他们总是担心自己会操作失误,导致打卡失败。 为了解决这些烦恼,我开始思考是否可以通过编写一个全自动化脚本来实现钉钉打卡。经过一段时间的摸索和学习,我终于成功编写出了一个适用于苹果和安卓系统的钉钉打卡脚本。
2024-04-09 15:03 15KB 钉钉 钉钉打卡