unity绳子系统ObiRopev3.3.1所支持的Unity版本:5.6.0及以上版本WithObiRopeyoucancreateropesinamatterofseconds,withcompletecontrolovertheirshapeandbehavior.Theropescancollidewiththeenvironmentandwitheachother,andcanbeattachedtorigidbodies.ThissystemisNOTbasedonrigidbodiesandjoints,unlikeotherropesolutions.ThisisbasedonObiparticles,whichmakesitmorelightweight,detailed,andunconditionallystable.AvailableforWindows,Mac,iOSandAndroid.Features:-Proceduralsmoothmeshgenerationusingsplines,completewithtangentspaceupdatingandnormalmapsupport.Noneedtomanuallygenerategeometryforyourropes.-Changeropelengthatruntime.-Tearable/cuttablerope.-Closedloops.-Two-wayrigidbodyinteraction.-Modularsolver:don'twasteperformance,onlyusetheconstraintsyourropeneeds.-Permoduleadjustablesolveriterationcount.-Bendingconstraints.-Perparticlepinconstraints.-In-editorsimulationpreview.-Easy-to-useeditorparticletools:selection,brushselection,paintbrush,propertysmoothing...-Simulationstategetsserialized->saveyourropesmid-simulation->instantiatethemalreadywarm-started.-SupportsallstandardUnitycolliders.-Automaticcameraculling:non-visibleropesdonotupdatetheirsimulation.