unity3d一个简略的足球demounity3d一个简略的足球demounity3d一个简略的足球demo
2019/11/19 18:15:45 1.83MB unity3d 一个简单的足球demo
VIP独立团CALL测试工具2.4版。
测试CALL用的极度好用,有有参CALL和无参call.
2017/8/27 3:09:20 886KB CALL工具 独立团 call测试工具
"PreproductionBlueprint"isacompletesystemforplanningyourgameenvironmentsandleveldesigns.Thiscouldbeforaplayableleveloragameenvironmentexplorationtoshowoffinaportfolio.Planningprocessiscalledpre-productionandwhatyouendupwithisa"PreproductionBlueprint".Itisanessentialsteptofinishingyourprojects.Unfortunately,planningtendstobearushedpartoftheprocessorcompletelyignored.Creatingagameenvironmentoraleveldesignisverysimilar.Onceyouhaveanideayouhavetogothroughthestepsof:KnowingwhatyouaregoingtocreateHowthegameenvironmentisgoingtolookHowthelevelwillplayLocation,themeandsettingofyourgameenvironmentorleveldesignCreatingatop-downlayoutDefininganddesigningobjectives,obstaclesandscriptedeventsKnowingyourprojectpurposeCollectingphotoreferenceCreatingastoryVisualdevelopmentCreatingtodolists,aplanofactionRushingintoaleveldesignorgameenvironmentwithoutplanningwillmostlikelyresultinunfinishedproject.Allyouneedisasolidplanofwhatyourenvironmentisgoingtolookandplaylikepriortocreatingit."PreproductionBlueprint"istheplanningsystemandworkbook.ThesearethesamestepsIusetodesignenvironmentsandlevels.Ittookmeyearstofigureoutandtorefinesoyoudon’thaveto.Ilaideverythingoutforyoutouseinastep-by-stepprocess.Aftergoingthroughthebook,you’llbeabletocloseyoureyesandwalkthroughtheenvironment.Thelevelwillbefinishedinyourmind.Thenextstepwillbetoopenupaleveleditorandbeginconstruction.TableofContentsInnerCoverLegal:Copyright,Trademarks,DisclaimersAcknowledgementsTableofContent:TheSecretBehindPreproductionBlueprint11StepPlanningOverviewHowtoFollow“PreproductionBlueprint”PlayableLevelorStand-AloneGameEnvironmentStep1:IdeasStep2:Setting,LocationandThemeStep3:ProjectPurposeStep4:Feat
2020/9/23 7:25:33 11.92MB Blueprint Game Designs
象棋旋风界面
2016/1/6 15:32:07 14.08MB 象棋旋风
C#经过反射给对象赋值
2017/6/3 8:19:37 1KB C# 反射 配置表
根据散点信息剖分三角形的算法,有详细的中文正文。
使用Delaunay2Ddelaunay=Delaunay2D.Triangulate(Listvertices)方法计算。
使用delaunay.Edges和delaunay.Triangles获得边和三角形的信息。
2018/6/25 8:46:37 8KB c# unity 三角形剖分 动态网格
UModel虚幻3(unreal3)公用抽取模型工具,俺从官网下的,可以抽取一部分用虚幻3做的游戏的资源。
可以查看他的官网。
该工具是在CMD下运行。
RUN->CMD->Umodel.exe,由www.J2meGame.com精心收集。
2020/11/14 21:29:56 239KB UModel 虚幻3 抽取 模型
Houdinil流体到Unity案例链接
2017/6/15 12:35:03 147B Unity Houdini VFX 流体
Houdinil流体到Unity案例链接
2017/6/15 12:35:03 147B Unity Houdini VFX 流体
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