魔刀千刃碎片模型动画无绑骨
2023/8/13 23:44:09 48.05MB 武器模型
年会摇奖代码
2023/8/13 11:36:16 932KB 游戏
游戏设计梦工厂英文版(GameDesignWorkshop第三版)【美】TracyFullerton著CreatetheDigitalGamesYouLovetoPlayDiscoveranexercise-driven,non-technicalapproachtogamedesignwithouttheneedforprogrammingorartisticexpertiseusingGameDesignWorkshop,ThirdEdition.AuthorTracyFullertondemystifiesthecreativeprocesswithaclearandaccessibleanalysisoftheformalanddramaticsystemsofgamedesign.Examplesofpopulargames,illustrationsofdesigntechniques,andrefinedexercisesstrengthenyourunderstandingofhowgamesystemsfunctionandgiveyoutheskillsandtoolsnecessarytocreateacompellingandengaginggame.Thebookputsyoutoworkprototyping,playtesting,andrevisingyourowngameswithtime-testedmethodsandtools.Itprovidesyouwiththefoundationtoadvanceyourcareerinanyfacetofthegameindustry,includingdesign,producing,programming,andvisualdesign.
2023/8/13 2:36:57 11.6MB Game Design
易语言APEX辅助源码,纯易语言编写,仅需三个模块。
2023/8/11 9:17:41 7.31MB APEX辅助 易语言
需要实验报告及说明的可以去百度百科下载https://wenku.baidu.com/view/2036c3e4294ac850ad02de80d4d8d15abf230066
读微信Png图片.exe
2023/8/3 16:02:24 808KB png 微信
基于Qt的扫雷游戏开发及其源码
2023/8/3 9:31:54 2.52MB Qt 扫雷 代码
《DirectX123D游戏开发编程基础》主要介绍如何使用DirectX12开发交互式3D图形程序,重点是游戏开发。
全书首先介绍了必要的数学工具,然后讲解了相关的3D概念。
其他主题几乎涵盖了Direct3D中的所有基本运算,例如图元的绘制、光照、纹理、Alpha融合、模板,以及如何使用Direct3D实现游戏中所需的技术。
介绍顶定点着色器和像素着色器的章节(包含了效果框架和新的高级着色语言的内容)对这些关键运算进行了较为集中的讨论。
(英文原版的电子书)
2023/8/2 7:20:19 38.07MB DirectX 3d游戏
UnrealEngine4(UE4)isacompletesuiteofgamedevelopmenttoolsmadebygamedevelopers,forgamedevelopers.Withmorethan100practicalrecipes,thisbookisaguideshowcasingtechniquestousethepowerofC++scriptingwhiledevelopinggameswithUE4.ItwillstartwithaddingandeditingC++classesfromwithintheUnrealEditor.ItwilldelveintooneofUnreal'sprimarystrengths,theabilityfordesignerstocustomizeprogrammer-developedactorsandcomponents.ItwillhelpyouunderstandthebenefitsofwhenandhowtouseC++asthescriptingtool.Withablendoftask-orientedrecipes,thisbookwillprovideactionableinformationaboutscriptinggameswithUE4,andmanipulatingthegameandthedevelopmentenvironmentusingC++.Towardstheendofthebook,youwillbeempoweredtobecomeatop-notchdeveloperwithUnrealEngine4usingC++asthescriptinglanguage.WhatyouwilllearnBuildfunctionlibraries(Blueprints)containingreusablecodetoreduceupkeepMovelow-levelfunctionsfromBlueprintintoC++toimproveperformanceAbstractawaycompleximplementationdetailstosimplifydesignerworkflowsIncorporateexistinglibrariesintoyourgametoaddextrafunctionalitysuchashardwareintegration
2023/8/2 2:46:45 6.89MB UE4 虚幻引擎
ThiscollectionofarticlesrecordsomeoftheexistingwisdomandpracticeonhowtoprogramwellinLua.Inwell-writtenarticlesthatgomuchbeyondthebriefinformalexchangeoftipsinthemailinglistorthewiki,theauthorssharetheirmasteryofallaspectsofLuaprogramming,elementaryandadvanced.Thearticlescoverawidespectrumofareasandapproaches,withauthorsfromboththeindustryandacademiaandtitlesaboutgameprogramming,programmingtechniques,embeddingandextending,algorithmsanddatastructures,anddesigntechniques.
2023/7/29 3:39:24 1.84MB Lua Programming Gems
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