☆资源说明:☆[PacktPublishing]C#Unity3D游戏开发初学者指南(英文版)[PacktPublishing]LearningC#byDevelopingGameswithUnity3DBeginner'sGuide(E-Book)☆图书概要:☆LearnthefundamentalsofC#tocreatescriptsforyourGameObjectsOverviewYou'veactuallybeencreatingscriptsinyourmindyourwholelife,youjustdidn'trealizeit.ApplythislogicalabilitytowriteUnityC#scriptsLearnhowtousethetwoprimarybuildingblocksforwritingscripts:thevariableandthemethod.They'renotmysteriousorintimidating,justasimpleformofsubstitutionLearnaboutGameObjectsandComponentobjectsaswellasthevitalcommunicationbetweentheseobjectsusingDotSyntax.It'seasy,justlikeaddressingapostalletterStaylogicallyorganizedbyutilizingaStateMachineforyourcode.UsethesimpleconceptofaStatetocontrolyourUnityproject.YouwilldefinitelysavetimebyknowingwhereyourcodeislocatedWithyournewknowledgeofcoding,youwillbeabletolookatUnity'sScriptingReferencecodeexampleswithconfidence☆出版信息:☆[作者信息]TerryNorton[出版机构]PacktPublishing[出版日期]2013年09月25日[图书页数]292页[图书言语]英语[图书格式]PDF格式
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