Thisbookpresentsanintroductiontoprogramminginteractivecomputergraphics,withanemphasisongamedevelopment,usingDirect3D10.ItteachesthefundamentalsofDirect3Dandshaderprogramming,afterwhichthereaderwillbepreparedtogoonandlearnmoreadvancedtechniques.Thebookisdividedintothreemainparts.PartIexplainsthemathematicaltoolsthatwillbeusedthroughoutthisbook.PartIIshowshowtoimplementfundamentaltasksinDirect3D,suchasinitialization,defining3Dgeometry,settingupcameras,creatingvertex,pixel,andgeometryshaders,lighting,texturing,blending,andstenciling.PartIIIislargelyaboutapplyingDirect3Dtoimplementavarietyofinterestingtechniquesandspecialeffects,suchasworkingwithmeshes,terrainrendering,picking,particlesystems,environmentmapping,normalmapping,shadows,andrenderingtotextures.
2024/4/24 7:54:52 6.65MB DirectX10.0
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GodotEngineGameDevelopmentProjectscsdn上最早版本
2024/2/4 19:42:36 25.13MB godot 游戏
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从www.PacktPub.com上下载的SDLGameDevelopment(基于SDL2.0的)一书的sourcecode,里面附带了程序中使用的图片,大家可以直接下载,不用到那个网站用邮箱下载了
2024/1/30 10:21:06 28.35MB sdl source code
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UnityinActionMultiplatformgamedevelopmentinC#withUnity5非扫描文字版英文版
2024/1/20 9:16:48 15.89MB Unity3D 文字版
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flashgamedevelopmentbyexample源码一共9章的例子
2023/12/10 10:18:04 1.35MB flash 源码 game
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Thisisthemostpopularbookforunity3Ddevelopment.
2023/11/19 7:34:57 11.24MB unity 3D game development
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Ue424小时入门UnrealEngine4GameDevelopmentin24Hours,SamsTeachYourself
2023/8/30 10:43:08 23.99MB UE4 Game Development
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UnrealEngine4(UE4)isacompletesuiteofgamedevelopmenttoolsmadebygamedevelopers,forgamedevelopers.Withmorethan100practicalrecipes,thisbookisaguideshowcasingtechniquestousethepowerofC++scriptingwhiledevelopinggameswithUE4.ItwillstartwithaddingandeditingC++classesfromwithintheUnrealEditor.ItwilldelveintooneofUnreal'sprimarystrengths,theabilityfordesignerstocustomizeprogrammer-developedactorsandcomponents.ItwillhelpyouunderstandthebenefitsofwhenandhowtouseC++asthescriptingtool.Withablendoftask-orientedrecipes,thisbookwillprovideactionableinformationaboutscriptinggameswithUE4,andmanipulatingthegameandthedevelopmentenvironmentusingC++.Towardstheendofthebook,youwillbeempoweredtobecomeatop-notchdeveloperwithUnrealEngine4usingC++asthescriptinglanguage.WhatyouwilllearnBuildfunctionlibraries(Blueprints)containingreusablecodetoreduceupkeepMovelow-levelfunctionsfromBlueprintintoC++toimproveperformanceAbstractawaycompleximplementationdetailstosimplifydesignerworkflowsIncorporateexistinglibrariesintoyourgametoaddextrafunctionalitysuchashardwareintegration
2023/8/2 2:46:45 6.89MB UE4 虚幻引擎
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☆资源阐发:☆[PrenticeHall]HTML5Canvas中间本领图形、动画与游戏开拓(英文版)[PrenticeHall]CoreHTML5CanvasGraphics,Animation,andGameDevelopment(E-Book)☆脱书信息:☆[作者信息]DavidGeary[出书机构]PrenticeHall[出书日期]2012年05月14日[图书页数]752页[图书语言]英语[图书格式]PDF格式
2023/4/3 10:35:38 12.3MB HTML5
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ThisbookisintendedforintermediatetoadvancedC++gamedeveloperswhoarelookingtotaketheirskillstothenextlevelandlearnthedeepconceptsof3Dgamedevelopment.ThereaderwilllearnthekeyconceptsusedinthedevelopmentofAAA-levelgames.Advancedtopics,suchaslibrarycreation,artificialintelligence,shadertechniques,advancedeffectsandlighting,toolcreation,physics,networking,andothercriticalgamesystems,willbecoveredthroughoutthejourney.
2023/3/25 15:03:08 6.87MB c++ game
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在日常工作中,钉钉打卡成了我生活中不可或缺的一部分。然而,有时候这个看似简单的任务却给我带来了不少烦恼。 每天早晚,我总是得牢记打开钉钉应用,点击"工作台",再找到"考勤打卡"进行签到。有时候因为工作忙碌,会忘记打卡,导致考勤异常,影响当月的工作评价。而且,由于我使用的是苹果手机,有时候系统更新后,钉钉的某些功能会出现异常,使得打卡变得更加麻烦。 另外,我的家人使用的是安卓手机,他们也经常抱怨钉钉打卡的繁琐。尤其是对于那些不太熟悉手机操作的长辈来说,每次打卡都是一次挑战。他们总是担心自己会操作失误,导致打卡失败。 为了解决这些烦恼,我开始思考是否可以通过编写一个全自动化脚本来实现钉钉打卡。经过一段时间的摸索和学习,我终于成功编写出了一个适用于苹果和安卓系统的钉钉打卡脚本。
2024-04-09 15:03 15KB 钉钉 钉钉打卡