ThecompleteVisualBehaviourAuthoringframeworkforUnity,empoweringyoutocreateadvancedAIBehavioursandLogic,includingthreeseparate,fullyfeatured,yetseamlesslyinterchangeablemodulesforyoutochooseandeasilyaddinyourgame:•BehaviourTrees•HierarchicalStateMachines•DialogueTreesNodeCanvasisaproductionreadyframeworkusedbymanyawesomegamesincludingKim,Pamela,Hurtworld,ShroudoftheAvatar,KingdomandGhostofaTale.[GamesShowcase]FeatureHighlights-------------------------------------•Choosetherighttoolforthetaskathand.•DesignreactiveBehaviourTreesandHierarchicalStateMachineswithinanintuitive,designerfriendlyvisualnodeeditor:(FullUndo/Redo,ZoomIn/Out,Multi-selection,Duplication,Copy/Pasting,JSONImport/Export,Groups,Commentsandmore)•Uselocal&globalvariablesofanytype,visuallyorincode,forcreatingreusableandactor-oriented,parametricbehaviours,optionallysavingandloadingthosevariablesbetweengamingsessions.•DataBindvariableswithanycomponentpropertyofanytypedirectly.•SyncvariablesautomaticallyoverthenetworkusingUNET,forcreatingmultiplayergames.•VisuallyDebugbehaviourswithrealtime,colorfulandinformativeruntimedebugging.•LiveEditeverythingwhileinplaymodetoperfectlyunderstandyourdesigngoalsandhowtoachievethem.•UtilizeanyexistingcodedirectlywithadvancedandextremelyfastReflectionTasks,automaticallyintegratingUnity'sand3rdPartyassetAPIs.•WorkwithLists/Arrays,Enums,InterfacesandprettymuchANYVariableTypeyouneedout-of-the-box.•Reacttoworldchangesandtransferdatausingthebuilt-inEventSystem.•ReuseandBindmadebehavioursamonganynumberofdifferentagents.•OrganizeyourdesignsusingBehaviourSub-TreesandSub-StateMachines.•ExtendNodeCanvasFrameworktocreateyourownActions,Conditions,Nodesorevencompletelynewmoduleswiththee
2023/9/12 9:53:06 1.32MB Unity插件 行为树
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何时准备就绪$(document).ready()面向21世纪返回Promise以供更清洁的使用,提供Promise链帮助器函数,也可以用作纯函数。
如果DOM已经准备好,则Promise将立即解决。
浏览器兼容性IE9+(需要Promisepolyfill)边缘*Firefox29+Safari8+Chrome33+歌剧23+安装npminstall--savewhen-dom-ready或进行快速测试:<scriptsrc="https://unpkg.com/when-dom-ready"></script>用法importwhenDomReadyfrom'when-dom-ready';whenDomReady().then(()=>console.log('DOMi
2023/9/6 8:25:43 7KB promise domready JavaScript
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序号成员变量意义或操作方法1进程名称ID进程的标识2优先数PRIORITY越大优先权越高,在运行期间可以被动态改变。
3到达时间ENTERTIME进程输入的时间4进程余下运行时间ALLTIME进程开始为全部时间,运行完毕ALLTIME=05已使用CPU时间USEDTIME每在CPU上运行1个时间片就加16连续运行时间RUNTIME进程就绪前已经连续运行RUNTIME个时间片7连续就绪时间READYTIME进程运行前已连续就绪READYTIME个时间片8进程状态STATE三个状态:READY、RUNNING、FINISHED9队列指针NEXT用来将PCB排成队列
2023/9/4 2:56:28 36KB 操作系统
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WritingACompilerInGoisthesequeltoWritingAnInterpreterInGo.Itstartsrightwherethefirstonestopped,withafully-working,fully-testedMonkeyinterpreterinhand,connectingbothbooksseamlessly,readytobuildacompilerandavirtualmachineforMonkey.Inthisbook,weusethecodebase(includedinthebook!)fromthefirstpartandextendit.Wetakethelexer,theparser,theAST,theREPLandtheobjectsystemandusethemtobuildanew,fasterimplementationofMonkey,rightnexttothetree-walkingevaluatorwebuiltinthefirstbook.Theapproachisunchanged,too.Working,testedcodeisthefocus,webuildeverythingfromscratch,dobabysteps,writetestsfirsts,useno3rd-party-librariesandseeandunderstandhowallthepiecesfittogether.It'sacontinuationinproseandincode.
2023/8/30 20:47:24 3.9MB Writting compiler go pdf
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unity3D外星风格射击游戏完整项目源码OnRailsShooterTemplate0.2要求Unity5.5.0或更高版本。
CreateyourveryownOn-RailsShootergameusingtheORSsystem!Thegameisreadytoreleasestraightoutofthebox,anditcanalsobeeasilycustomizedtomakeitevenmoreengagingtoyourplayers.ThegamesupportsPC/Mac.Itcanbeplayedwiththemouse,keyboard,andgamepad.CodedinC#Features:-Gamereadyforreleasestraightoutofthebox,justbuildandplay!-Supportsmultipleresolutionsandaspectratios,automatically.-SupportsMouse,Keyboard,andGamepadcontrols.-Easilycustomizablewithlotsofoptionstocontrolgamedifficulty.
2023/8/24 21:39:50 81.34MB unity3D
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Unixisdistinguishedbyasimple,coherent,andelegantdesign—trulyremarkablefeaturesthathaveenabledthesystemtoinfluencetheworldformorethanaquarterofacentury.AndespeciallythankstothegrowingpresenceofLinux,theideaisstillpickingupmomentum,withnoendofthegrowthinsight.UnixandLinuxcarryacertainfascination,andthetwoquotationsabovehopefullycapturethespiritofthisattraction.ConsiderDennisRitchie’squote:IsthecoinventorofUnixatBellLabscompletelyrightinsayingthatonlyageniuscanappreciatethesimplicityofUnix?Luckilynot,becauseheputshimselfintoperspectiveimmediatelybyaddingthatprogrammersalsoqualifytovaluetheessenceofUnix.Understandingthemeagerlydocumented,demanding,andcomplexsourcesofUnixaswellasofLinuxisnotalwaysaneasytask.Butonceonehasstartedtoexperiencetherichinsightsthatcanbegainedfromthekernelsources,itishardtoescapethefascinationofLinux.Itseemsfairtowarnyouthatit’seasytogetaddictedtothejoyoftheoperatingsystemkerneloncestartingtodiveintoit.ThiswasalreadynotedbyBennyGoodheartandJamesCox,whoseprefacetotheirbookTheMagicGardenExplained(secondquotationabove)explainedtheinternalsofUnixSystemV.AndLinuxisdefinitelyalsocapableofhelpingyoutoloseyourmind!
2023/8/19 19:30:23 6.8MB Linux Kernel
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设计8088最小系统要求:1、用8088CPU,配置8284时钟芯片,提供CLK、READY、RESET信号。
8284芯片及周围器件参数见教材。
2、用3片74LS373做地址总线分离器,分离出20根地址线A0~A193、用1片74LS245做双向数据总线驱动器。
4、配置32KROM(27C256),用作BIOS存储器5、配置2*32KRAM(62256)为系统内存储器 6、配置标准I/O接口,总线包括:D0~D7、A0~A2、WR、RD、CS。
7、注意ALE、DT/R 、DEN控制线的用法8、3片存储器的片选可用3-8译码器的输出Y0、Y1、Y2控制,Y4可接I/O的片选.9、IO/M,WR、RD、可通过逻辑或门得到两组独立的读写线,分别控制内存和I/O的读写操作10、注意MN/MX引脚的处理,CPU其他未用的引脚可以不画11、按工程制图标注电路中各芯片的型号、引脚功能和引脚号,不可用总线或简化画法。
2023/8/10 10:23:27 58KB 微机原理制图
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WhyYouShouldReadThisBook Thisbookwillteachyouhowtocreateinteractivewebsitesfromthesimplestorderformthroughtocomplex,securee-commercesitesorinteractiveWeb2.0sites.What’smore,you’lllearnhowtodoitusingopensourcetechnologies. ThisbookisaimedatreaderswhoalreadyknowatleastthebasicsofHTMLandhavedonesomeprogramminginamodernprogramminglanguagebeforebuthavenotnecessarilyprogrammedfortheInternetorusedarelationaldatabase.Ifyouareabeginningprogrammer,youshouldstillfindthisbookuseful,butdigestingitmighttakealittlelonger.We’vetriednottoleaveoutanybasicconcepts,butwedocoverthematspeed.ThetypicalreadersofthisbookwanttomasterPHPandMySQLforthepurposeofbuildingalargeorcommercialwebsite.Youmightalreadybeworkinginanotherwebdevelopmentlanguage;ifso,thisbookshouldgetyouuptospeedquickly. WewrotethefirsteditionofthisbookbecauseweweretiredoffindingPHPbooksthatwerebasicallyfunctionreferences.Thesebooksareuseful,buttheydon’thelpwhenyourbossorclienthassaid,“Gobuildmeashoppingcart.”Inthisbook,wehavedoneourbesttomakeeveryexampleuseful.Youcanusemanyofthecodesamplesdirectlyinyourwebsite,andyoucanusemanyotherswithonlyminormodifications.WhatYouWillLearnfromThisBook Readingthisbookwillenableyoutobuildreal-world,dynamicwebsites.Ifyou’vebuiltwebsitesusingplainHTML,yourealizethelimitationsofthisapproach.StaticcontentfromapureHTMLwebsiteisjustthat—static.Itstaysthesameunlessyouphysicallyupdateit.Youruserscan’tinteractwiththesiteinanymeaningfulfashion. UsingalanguagesuchasPHPandadatabasesuchasMySQLallowsyoutomakeyoursitesdynamic:tohavethembecustomizableandcontainreal-timeinformation. Wehavedeliberatelyfocusedthisbookonreal-worldapplications,evenintheintroductorychapters.Webeg
2023/7/25 9:35:58 14.63MB PHP MySQL Web
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CurvedUI-VRReadySolutionToBendWarpYourCanvas2.8曲面UI
2023/7/21 8:09:15 2.63MB CurvedUI-VRR
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TheArtofComputerSystemsPerformanceAnalysis"Atlast,awelcomeandneededtextforcomputerprofessionalswhorequirepractical,ready-to-applytechniquesforperformanceanalysis.Highlyrecommended!"-Dr.LeonardKleinrockUniversityofCalifornia,LosAngeles"Anentirelyrefreshingtextwhichhasjusttherightmixtureoftheoryandrealworldpractice.Thebookisidealforbothclassroominstructionandself-study."-Dr.RaymondL.PickholtzPresident,IEEECommunicationsSociety"Anextraordinarilycomprehensivetreatmentofboththeoreticalandpracticalissues."-Dr.JeffreyP.BuzenInternationallyrecognizedperformanceanalysisexpert".itisthemostthoroughbookavailabletodate"-Dr.ErolGelenbeUniversitéRenéDescartes,Paris".anextraordinarybook.
2023/6/30 9:46:13 13.17MB Computer System Performance
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在日常工作中,钉钉打卡成了我生活中不可或缺的一部分。然而,有时候这个看似简单的任务却给我带来了不少烦恼。 每天早晚,我总是得牢记打开钉钉应用,点击"工作台",再找到"考勤打卡"进行签到。有时候因为工作忙碌,会忘记打卡,导致考勤异常,影响当月的工作评价。而且,由于我使用的是苹果手机,有时候系统更新后,钉钉的某些功能会出现异常,使得打卡变得更加麻烦。 另外,我的家人使用的是安卓手机,他们也经常抱怨钉钉打卡的繁琐。尤其是对于那些不太熟悉手机操作的长辈来说,每次打卡都是一次挑战。他们总是担心自己会操作失误,导致打卡失败。 为了解决这些烦恼,我开始思考是否可以通过编写一个全自动化脚本来实现钉钉打卡。经过一段时间的摸索和学习,我终于成功编写出了一个适用于苹果和安卓系统的钉钉打卡脚本。
2024-04-09 15:03 15KB 钉钉 钉钉打卡