靠山类源代码:CClockBackground::~CClockBackground(){}voidCClockBackground::Draw(CDC*pDC){ CPenpenMain(PS_SOLID,1,m_crMain),penOther(PS_SOLID,1,m_crOther); CBrushbrMain(m_crMain),brOther(m_crOther); CPen*pOldPen=pDC->SelectObject(&penOther); CBrush*pOldBrush=pDC->SelectObject(&brMain); CPointptCenter=m_rcRegion.CenterPoint(); intnRadius=m_nRadius-8; for(inti=0;iEllipse(rcDot); } pDC->SelectObject(&penMain); pOldBrush=pDC->SelectObject(&brOther); for(i=0;iRectangle(rcDot); } pDC->SelectObject(pOldPen); pDC->SelectObject(pOldBrush);}
2019/10/5 11:36:38 3.75MB MFC、C++
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UniversalTrialhttps://go.devexpress.com/DevExpressDownload_UniversalTrialComplete.aspxCodeRush13.1.8http://go.devexpress.com/Install-13.1.8-CodeRush.aspxDevExpressdotNetProducts13.1.8http://go.devexpress.com/Install-13.1.8-DXperience.aspx
2015/5/24 9:35:29 296KB DevExpress 破解
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"PreproductionBlueprint"isacompletesystemforplanningyourgameenvironmentsandleveldesigns.Thiscouldbeforaplayableleveloragameenvironmentexplorationtoshowoffinaportfolio.Planningprocessiscalledpre-productionandwhatyouendupwithisa"PreproductionBlueprint".Itisanessentialsteptofinishingyourprojects.Unfortunately,planningtendstobearushedpartoftheprocessorcompletelyignored.Creatingagameenvironmentoraleveldesignisverysimilar.Onceyouhaveanideayouhavetogothroughthestepsof:KnowingwhatyouaregoingtocreateHowthegameenvironmentisgoingtolookHowthelevelwillplayLocation,themeandsettingofyourgameenvironmentorleveldesignCreatingatop-downlayoutDefininganddesigningobjectives,obstaclesandscriptedeventsKnowingyourprojectpurposeCollectingphotoreferenceCreatingastoryVisualdevelopmentCreatingtodolists,aplanofactionRushingintoaleveldesignorgameenvironmentwithoutplanningwillmostlikelyresultinunfinishedproject.Allyouneedisasolidplanofwhatyourenvironmentisgoingtolookandplaylikepriortocreatingit."PreproductionBlueprint"istheplanningsystemandworkbook.ThesearethesamestepsIusetodesignenvironmentsandlevels.Ittookmeyearstofigureoutandtorefinesoyoudon’thaveto.Ilaideverythingoutforyoutouseinastep-by-stepprocess.Aftergoingthroughthebook,you’llbeabletocloseyoureyesandwalkthroughtheenvironment.Thelevelwillbefinishedinyourmind.Thenextstepwillbetoopenupaleveleditorandbeginconstruction.TableofContentsInnerCoverLegal:Copyright,Trademarks,DisclaimersAcknowledgementsTableofContent:TheSecretBehindPreproductionBlueprint11StepPlanningOverviewHowtoFollow“PreproductionBlueprint”PlayableLevelorStand-AloneGameEnvironmentStep1:IdeasStep2:Setting,LocationandThemeStep3:ProjectPurposeStep4:Feat
2020/9/23 7:25:33 11.92MB Blueprint Game Designs
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代码片段else{for(vari=0;i<nDimension*nDimension;i++){if(rushBlock.CurrentCom.ptrArray[i]==1){varxCoordinate=rushBlock.ptIndex.X+i%nDimension;varyCoordinate=rushBlock.ptIndex.Y+(i-(i%nDimension))/nDimension;rushBlock.aState[xCoordinate][yCoordinate]=1;}}rushBlock.InvalidateRect();rushBlock.Disappear();//消去行if(rushBlock.CheckFail()){//游戏竣事rushBlock.nCurrentComID=-1;GameEnd();//游戏竣事}else{rushBlock.NextComToCurrentCom();rushBlock.NewNextCom();//产生新部件}}DrawGame();if(nGameStatus)setTimeout("GameTimer()",nGameLevel);}
2016/10/8 23:11:17 3.36MB teris, 俄罗斯方块
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代码片段else{for(vari=0;i<nDimension*nDimension;i++){if(rushBlock.CurrentCom.ptrArray[i]==1){varxCoordinate=rushBlock.ptIndex.X+i%nDimension;varyCoordinate=rushBlock.ptIndex.Y+(i-(i%nDimension))/nDimension;rushBlock.aState[xCoordinate][yCoordinate]=1;}}rushBlock.InvalidateRect();rushBlock.Disappear();//消去行if(rushBlock.CheckFail()){//游戏竣事rushBlock.nCurrentComID=-1;GameEnd();//游戏竣事}else{rushBlock.NextComToCurrentCom();rushBlock.NewNextCom();//产生新部件}}DrawGame();if(nGameStatus)setTimeout("GameTimer()",nGameLevel);}
2020/4/27 5:17:13 3.36MB teris, 俄罗斯方块
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Microsoft'sWindowsPresentationFoundation(WPF)providesyouwithadevelopmentframeworkforbuildinghigh-qualityuserexperiencesfortheWindowsoperatingsystem.ItblendstogetherrichcontentfromawiderangeofsourcesandallowsyouunparalleledaccesstotheprocessingpowerofyourWindowscomputer.ProWPF4.5inC#providesathorough,authoritativeguidetohowWPFreallyworks.Packedwithno-nonsenseexamplesandpracticaladviceyou'lllearneverythingyouneedtoknowinordertouseWPFinaprofessionalsetting.Thebookbeginsbybuildingafirmfoundationofelementaryconcepts,usingyourexistingC#skillsasaframeofreference,beforemovingontodiscussadvancedconceptsanddemonstratetheminahands-onwaythatemphasizesthetimeandeffortsavingsthatcanbegained.Whatyou’lllearn•UnderstandthefundamentalsofWPFprogra妹妹ingfromXAMLtocontrolsanddataflow.•Developrealisticapplicationscenariostoseenavigation,localizationanddeploymentinaction.•ExploretheadvanceduserinterfacecontrolsthatWPFprovides.•LearntomanagedocumentsfromwithinWPF:Textlayout,printing,anddocumentpackagingareallcovered.•UsegraphicsandmultimediatoaddpunchtoyourapplicationsWhothisbookisforThisbookisdesignedfordevelopersencounteringWPFforthefirsttimeintheirprofessionallives.AworkingknowledgeofC#andthebasicarchitectureof.NETishelpfultofollowtheexampleseasily,butallconceptswillbeexplainedfromthegroundup.TableofContents01.IntroducingWPF02.XAML03.Layout04.DependencyProperties05.RoutedEvents06.Controls07.TheApplication08.ElementBinding09.Co妹妹ands10.Resources11.StylesandBehaviors12.Shapes,Brushes,andTransforms13.GeometriesandDrawings14.EffectsandVisuals15.AnimationBasics16.AdvancedAnimation17.ControlTemplates18.CustomElements19.DataBinding20.Formatting21.BoundData22.DataViews23.Lists,Tre
2017/2/5 16:11:24 50.97MB WPF C# 4.5 MacDonald
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DXperienceUniversal9.3.3包含DevExpress一切的.net产品(Refactor!ProCodeRushDXperienceeXpressAppFramework)
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DXperienceUniversal9.3.3包含DevExpress一切的.net产品(Refactor!ProCodeRushDXperienceeXpressAppFramework)
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数字版,有目录。
KeyFeaturesNavigatethroughthecomplexjungleofcomponentsinOpenStackusingpracticalinstructionsThisbookhelpsadministrators,cloudengineers,andevendeveloperstoconsolidateandcontrolpoolsofcompute,networking,andstorageresourcesLearntousethecentralizeddashboardandadministrationpaneltomonitorlarge-scaledeploymentsBookDescriptionOpenStackisawidelypopularplatformforcloudcomputing.Applicationsthatarebuiltforthisplatformareresilienttofailureandconvenienttoscale.Thisbook,anupdatetoourextremelypopularOpenStackEssentials(publishedinMay2015)willhelpyoumasternotonlytheessentialbits,butwillalsoexaminethenewfeaturesofthelatestOpenStackrelease-Mitaka;showcasinghowtoputthemtoworkstraightaway.Thisbookbeginswiththeinstallationanddemonstrationofthearchitecture.Thisbookwilltechyouthecore8topicsofOpenStack.TheyareKeystoneforIdentityManagement,GlanceforImagemanagement,Neutronfornetworkmanagement,Novaforinstancemanagement,CinderforBlockstorage,SwiftforObjectstorage,CeilometerforTelemetryandHeatforOrchestration.FurthermoreyouwilllearnaboutlaunchingandconfiguringDockercontainersandalsoaboutscalingthemhorizontally.YouwillalsolearnaboutmonitoringandTroubleshootingOpenStack.WhatyouwilllearnBrushuponthelatestrelease,andhowitaffectsthevariouscomponentsInstallOpenStackusingthePackstackandRDOManagerinstallationtoolLearntoconvertacomputernodethatsupportsDockercontainersImplementCephBlockDeviceimageswithOpenStackCreateandallocatevirtualnetworks,routersandIPaddressestoOpenStackTenants.ConfiguringandLaunchingaDockercontainer.AbouttheAuthorDanRadezjoinedtheOpenStackco妹妹unityin2012inanoperatorrole.Hisexperienceisfocusedoninstalling,maintaining,andintegratingOpenStackclusters.
2022/9/6 3:21:30 3.73MB OpenStack Essentials (2nd Edition)
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(含源码及报告)本程序分析了自2016年到2021年(外加)每年我国原油加工的产量,并且分析了2020年全国各地区原油加工量等,含饼状图,柱状图,折线图,数据在地图上显示。
运转本程序需要requests、bs4、csv、pandas、matplotlib、pyecharts库的支持,如果缺少某库请自行安装后再运转。
文件含6个excel表,若干个csv文件以及一个名字为render的html文件(需要用浏览器打开),直观的数据处理部分是图片以及html文件,可在地图中显示,数据处理的是excel文件。
不懂可以扫文件中二维码在QQ里面问。
2022/9/30 16:31:44 29.75MB 爬虫 python 源码软件 开发语言
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在日常工作中,钉钉打卡成了我生活中不可或缺的一部分。然而,有时候这个看似简单的任务却给我带来了不少烦恼。 每天早晚,我总是得牢记打开钉钉应用,点击"工作台",再找到"考勤打卡"进行签到。有时候因为工作忙碌,会忘记打卡,导致考勤异常,影响当月的工作评价。而且,由于我使用的是苹果手机,有时候系统更新后,钉钉的某些功能会出现异常,使得打卡变得更加麻烦。 另外,我的家人使用的是安卓手机,他们也经常抱怨钉钉打卡的繁琐。尤其是对于那些不太熟悉手机操作的长辈来说,每次打卡都是一次挑战。他们总是担心自己会操作失误,导致打卡失败。 为了解决这些烦恼,我开始思考是否可以通过编写一个全自动化脚本来实现钉钉打卡。经过一段时间的摸索和学习,我终于成功编写出了一个适用于苹果和安卓系统的钉钉打卡脚本。
2024-04-09 15:03 15KB 钉钉 钉钉打卡