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基于GPU的3D空间准确三角形拾取

上传者: qiul12345 | 上传时间:2023/5/5 9:36:01 | 文件大小:7.4MB | 文件类型:ZIP
基于GPU的3D空间准确三角形拾取
用Directx11的ComputeShader以及GeometryShader做的3D空间准确拾取,点击左键,法度圭表标准分辨能否选中了模子某个三角形,假如选中了则展现该三角形,其余以网格方式展现。

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评论信息

  • wgj429:
    D3D11里面的样例程序,能单独拿出去学习下也不错2017-04-13
  • aa1235813:
    非常有用,学习了2014-03-30
  • guangzhoulbbin:
    多谢分享,好好学学,是个好资源2013-03-01

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